Thursday 2 May 2024

Teaching Quality Physical Education with Dewey

 Submitted by: Darren Dornstauder, HPEC Executive Member

The term ‘Quality Physical Education’ has become a popular way to describe PE in recent years. We’ve created standards, checkboxes, lists, and units about what quality physical education should be, but I believe at times, these characteristics may only distort one’s vision of what quality physical education actually is. For years, I have been after the true meaning of quality PE and what that may look like in my teaching. It wasn’t until I read a book written nearly a century ago that I really started to understand what quality physical education meant to me. John Dewey’s 1938 timeless book Experience & Education may be more relevant to current educational settings than one may first consider. His ideas regarding quality experiences of learning may in fact guide teachers towards better teaching and more meaningful learning for their students. The ideas that I am going to share about John Dewey’s approach to education come from his aforementioned book and the following is why I believe one should consider teaching through Dewey’s lens.

I am going to start with the end in mind by stating my philosophy towards teaching physical education.  As a physical education teacher, I believe physical education should enable students to discover the necessary knowledge, skills and attitudes to promote lifelong physical activity behaviors so they can live healthy, enjoyable and happy lives. I am sure my philosophy of teaching PE is similar to many others, but even if it differs, please hear me out as Dewey’s theoretical perspective has changed how I’ve put my philosophy into practice.  Let’s put my philosophy aside and get a better understanding of Dewey.

Dewey’s approach to education is quite practical, as he believed education is rooted in experience. It is important to understand though, that Dewey did not believe experience itself was enough when it came to learning, meaning experiences lived in education does not simply mean all experiences are going to be genuine or equal to one another. In fact, Dewey believed that some experiences can even be mis-educative. These mis-educative experiences may affect future learning experiences with the potential of creating a sense of callousness, which could result in a lack of responsiveness or sensitivity. 

Dewey provided a few examples of what these mis-educative experiences could look like. First, an experience could increase an individual’s automatic skill yet land them in a groove or rut. Let’s relate this to physical education. I could create the most detailed fitness unit for my high school students with prescribed activities to complete at different times throughout the school year, where my students had the opportunity to improve in all components of fitness, yet my students' experiences from the prescribed and regimented fitness plan could be overly repetitive, mundane, and disengaging to them. 

Dewey also explained that experiences in education can create immediate enjoyment while still creating a slack and careless attitude. Relating this to physical education again, I think of when my students get the opportunity to participate in racquet sports such as  badminton or pickleball during junior high PE classes. For the most part, students enjoy these activities as most students find success related to basic skills fairly quickly. I could easily roll out the cart of racquets and shuttles or balls and my students would most likely be more than content playing games for two weeks, without receiving much instruction or teaching. What would my students be gaining from either of these examples? What impact would these experiences have on them? One cannot assume learning occurs just because an experience occurs. We need to go further than just checking off boxes, hitting objectives, and meeting required instructional time.

Because learning experiences run the risk of being mis-educative, Dewey explained that everything depends on the quality of the experience which is had. He believed that the quality of an experience is formed by two circumstances:

  • 1. A learning experience will have an immediate impact towards whether one agrees or disagrees with the experience.

  • 2. The learning experience, whether one agrees or disagrees with it, will influence future or later experiences of learning.

According to Dewey, the central problem of education, if based on the importance of experience, is to select and present experiences that are lived not only creatively but also fruitfully in experiences that subsequently occur. In other words, the quality of an experience impacts learning and future ensuing experiences of learning. Therefore, what and how students experience learning is very important to consider.

After wrapping my head around this understanding of the importance of experiences of learning, I reflected on how large of an impact physical education in a school setting can have on a child’s physical activity behaviors throughout their lifetime and it made me think about my own students. Why do some students enjoy PE while others don’t? Is it because of earlier experiences they had during previous years of school? How did the good intentions of some teachers create quality experiences of learning while it meant little to others? Did a bad experience from PE for one student impact future experiences towards physical activity? What impact has my own teaching had on my students' future learning experiences towards physical activity? In many ways, experiences of learning in PE, whether of quality or not, will have an impact towards future experiences of PE, physical activity and learning.

My list of characteristics to what I believe defines quality PE could be extensive but whatever characteristics go along with it, I believe creating quality and meaningful experiences of learning for students must be at the core of quality physical education. That begins with putting the needs of the students first. If one considers how every experience of learning will impact our students’ future experiences of learning, one may begin to understand how they can help create more quality experiences of learning for the present.

 I’ll be the first to say that I am far from having this figured out. Each year and each class brings new students with different lived experiences which presents its own challenges, and that motivates me. It helps me acknowledge how important it is to know my students’ needs, strengths, weaknesses, and unique differences. If I put quality experiences of learning at the forefront of my teaching, I cannot just rely on my bank of lessons that were successful in previous years. I must be creative, reflective and adaptable in my teaching. If your philosophy of PE is similar to mine, then presenting quality experiences of learning to our students will help increase the likelihood of students engaging in lifelong participation in physical activity.


References


Dewey, J. (1938). Experience & Education. New York, NY: Simon & Schuster.


Thursday 21 March 2024

Everyday Routines for Your Wellbeing

Submitted by: Dr. Astrid Kendrick, PHE Canada HPEC Liaison Representative

As a part of my research into compassion fatigue and burnout, I often hear from educators (through surveys, interviews, and discussions) that their most precious resource is time, and they don’t have time, and are not given enough time, to prioritize their own wellbeing during the hectic school day.

During each school day and class period, we follow a series of routines. Take attendance. Run a warm-up activity. Describe and demonstrate a skill. Practice and play a game. Run a cool down activity. Rinse and repeat. When I was a high school PE teacher, I ran through these routines twice each afternoon, and as a half-time elementary PE teacher, I ran through them six times before lunch.

Gyms are loud places – the sound of excited kids, music, and the ever-rebounding balls reverberate off the walls, and I realized over time that I needed some quiet to recuperate between classes.

I started using my cooldown activities to create quiet times in the gym. At the high school level, the cooldown was 5-10 minutes of yoga and stretching, and in elementary, the cooldown was five minutes of ‘sleepy time’ in which the kids had to lay down and listen to soothing music. Taking this time to calm the students before sending them to their next class resulted in a better transition between gym and their other classes.

Over time, I also realized that the quiet time and space I had created was good for my own wellbeing. I felt calmer and more energized for my next class because my ears and brain had a few moments of rest between classes. This time was also useful for a bathroom break, as the students were preoccupied and could be safely monitored by other available staff while I zipped down the hall.

I’d love to hear from you! You can reach me at hpecpherep@gmail.com and astrid.kendrick@ucalgary.ca

1.      How can you adapt your daily routines to include practices that support your wellbeing?

2.      How do you structure your lessons and units to include time and space for you to take micro-moments during the day for you to breathe, experience calm, and temporarily rest so that you are able to make it through each day?

3.       What advice would you give to other or beginning teachers to include wellbeing in their teaching and learning practices?

I completely respect that the school system is not currently designed for teacher wellbeing, but we can change the narrative – one minute, one strategy, and one routine at a time.

 


Dr. Astrid Kendrick was a PE and English/Language Arts teacher for nineteen years before moving to her new work as an assistant professor at the Werklund School of Education at the University of Calgary.

 

 

 

Thursday 7 March 2024

"Can We PLEASE Play Yoshi and Fresher Today?" - Two Endless Games That Students Always Request to Play

Submitted by: Maddison Lintz, HPEC Edmonton Regional Representative

Yoshi

Equipment: Pinnies, 2 mats

Game Description: In the PE strategy game Yoshi, teams attempt to be the first to get all of their players on the opposite island. Similar to Capture The Flag, this game requires thinking, timing, and teamwork to get everyone over first without getting caught. It’s a tag-based game with different variables to consider. 


  1. Place exercise mats down on opposite ends of your learning space. Create two teams, one on each half of the gym.

  2. Players will attempt to be the first team to get all of their players onto the mat on the opposite side.

  3. Players can get tagged when in the opposite team's half, so this is where they need to be careful! If tagged, players sit where they are tagged.

  4. Sitting players can be ‘saved’ by teammates who safely and successfully get to them without themselves getting tagged. When saved, both get a free walk back to their side.

  5. Players can leave the mat to save someone they see sitting, however, then must take the free walk back to their side.

  6. If the teacher yells, “YOSHI” then all players make a mad rush to the mat (even if they are sitting, they can get up and run to the mat).

  7. First team with all players on the mat wins. 

  8. Immediately start a new round, but now the pursuit to a mat is in the opposite direction.

*Modifications*- When “Yoshi” is called, you can change the locomotor pattern to get to the mat (e.g. students will skip, or hop on one foot instead of run).

*Instead of calling “Yoshi”, the game can conclude once all students are on the mat*

*When students are tagged, they have a ‘physical prize’ (such as 10 push-ups) before they sit down and wait to be saved.

Students who are unable to physically participate in this game can be the caller of “Yoshi”, or they can record the score in some capacity.


Fresher

Equipment: Cones

Game Description: Fresher is a tag game in which players have to be “fresher” than other players to tag them. The longer a player is in the playing area, the less fresh they become and the chance of them getting tagged becomes higher.

  1. 2 teams play against each other, trying to tag the opponents. 

  2. When in their own teams safe area (the endzone on their side) they are completely fresh, but as soon as a player enters the middle zone (playing area) he starts becoming less and less fresh, so if a player from the other team enters that area AFTER, that player is fresher and can tag them. 

  3. Once tagged, a player needs to go into the corner prison on the opposing team's side (marked by cones) and hope for someone on his team to come over and rescue him.

  4. Once rescued, both players get a free walk back to their team. The round is over if all players from one team are tagged and in prison. 

*If players from opposing teams encounter each other and don’t know who is “fresher” they can do a self-regulatory process of rock, paper, scissors, and the loser goes into jail.*

Both of these activities are highly requested on behalf of our students. These games provide challenges to students' physical abilities, the implementation of strategy and tactic, followed by collaboration and teamwork.


Tuesday 9 January 2024

The Power of Healthy Relationships

 Submitted by: Leah Yardley, Healthy Schools, Alberta Health Services 

When it comes to physical activity and movement, we tend to think about the power our bodies give us as we move and play. However, we don’t often think about how relationships can positively influence our physical activity experiences. Relationships have benefits extending far beyond the walls of the school gym, play area, or outdoor space. They’re like a superpower, that can fuel feelings of belonging and connectedness, and get the brain ready to learn.

Neuroscience tells us that as humans, our brains are wired to connect with other humans. When we build strong, positive, healthy relationships, we activate our lower brain (the part that’s involved in emotional regulation and safety). The lower brain acts as a gatekeeper for the upper brain (the part that’s involved in learning). When we feel cared for, safe, and are emotionally regulated, the lower brain opens the door to the upper brain and – voilĂ  – we’ve unlocked the learning brain!

But it takes time to build relationships and feelings of connection, belonging, and safety. It’s the small things: a smile, some words of encouragement, a check-in on how someone is doing. These are all examples of small actions with big impact. They show we care and feed the lower brain. And we’re not just talking about relationships between students – relationships matter between you and your students, your colleagues, and even your relationship with yourself. All types of relationships have a part to play when creating a school community where both students and staff thrive.

Physical education classes offer great opportunities to foster healthy relationships. When you make social connection and relationship building an intentional part of lessons, you help students develop social emotional skills while also supporting positive physical activity experiences. In fact, opportunities to build social connection during physical education can increase participation for all students and boost physical and mental health outcomes. It’s a winning formula!

As you move into the new year, be sure to make self-care a priority, share a laugh with a colleague, and take time to connect. Focus on building relationships with your students and create opportunities for them to connect with each other.  A little goes a long way.

Looking for ideas that work? Check out:

·       Amplify student voice

·       Develop social emotional skills

·       Promote staff wellness

·       Support healthy relationships

·       Welcome everyone